Sets the look-at position of the given camera in world space.
DX11 SET CAMERA LOOKAT camera, x, y, z
camera
DwordThe camera to set the position of.
x
FloatThe X coordinate to look at.
y
FloatThe Y coordinate to look at.
z
FloatThe Z coordinate to look at.
This function does not return a value.
CAMERA Functions Menu DX11 Function Categories